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WE LIVE TO CREATE

THE COMPANY

- We are a creative and unique audio studio, responsible for manipulate sound waves for clients worldwide.

 

We are storytellers through sound! -

Originally founded by Antonio Teoli in 2007 and formerly known as Teoli Soundworks, Andromeda Sound is an audio post-production studio located in Los Angeles and it was created with the goal to become a reference in the production of immersive sound experiences for games, films and TVs.

With more than 400 games in our portfolio including Good Job!, Dolmen, Stormbound, Taikodom, Second Life and many more, we proudly composed music, created sound effects, directed voiceover actors and implemented thousands and thousands of audio events in those games, ensuring a complete audio experience for millions of players and movie watchers out there!

We believe that audio is the director's voice spoke through notes and sounds directly to the audience and that's why we believe we are the perfect choice for your project!

While focused on the production of soundtracks for games and films, Andromeda Sound also manages the companies The Amazonic, Game Audio School and Hollywood Audio Summit, renowned for their relevance in the music industry.​

THE TEAM

ANTONIO TEOLI

Known as the Brazilian pioneer on game music, Antonio Teoli is an awarded composer that since 2003, has worked as Composer, Sound Designer and Audio Director at Devworks, Hoplon Infotainment, We Love Quiz, Samsung Black River Studios and it is the director and owner of Andromeda Sound.

So far, Antonio Teoli has scored nearly 500 game soundtracks for platforms such as PC, Web, Nintendo Switch, Mobile, PS4, SEGA Master System and Sega-Genesis and for games such as NINTENDO Good Job!, Stormbound, Taikodom, Dolmen, Jelly Splash, Bubble Island 2, Finding Monsters, Rock & Rails and many more.

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JETHER GAROTTI JUNIOR

Pianist, clarinetist, maestro, arranger and orchestrator, Jether's careers expands to 37 years composing music for films, TV and Radio.

Some of his musical notes can be listened on "Meu pedacinho de chão", "Velho Chico" e "Dois Irmãos", from Globo TV under the direction of Tim Rescala.

For 30 years he also worked as maestro and arranger for Zizi Possi and her last 13 CDs, including the album "Puro Prazer" which was nominated for the Latin Grammy Awards in 2000 as the Best Brazilian Album.

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GIOVANE WEBSTER

Audio Designer with 9+ years’ experience in game audio and other medias - film, animation, advertising, music market.

 

Curious and fast learner with a professional diverse background, Webster currently dedicates his career to the art of crafting sounds and has several games already published in his journey.

 

He had the opportunity to work with numerous composers, producers and voice actors. The mix between the creative art and modern technical skills creates something special and unique which give a real identity to the Giovane Webster’s audio work

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JUNINHO AFRAM

Grammy winning-award and known for his proficiency in the guitar, Juninho Afram was described by specialized magazines as one of the best Brazilian guitar players.

Juninho has studied guitar with Mozart Mello and Kiko Loureiro, is one of the main endorsers of Tagima guitars, is the founder of Oficina G3 and recently composed for an upcoming game developed by BeByte.

CLIENTS

PARTNERS

Redefining Sound Experience

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© 2020 Andromeda Sound. All rights Reserved.

contact@andromedasound.com

United States | Brazil