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WE LIVE TO CREATE

THE COMPANY

- We are a creative audio company, responsible for manipulating sound waves for clients worldwide.

 

We are storytellers through sound! -

Originally founded by Antonio Teoli in 2007 and formerly known as Teoli Soundworks, Andromeda Sound is an audio post-production studio located in Los Angeles and São Paulo and it was created with the goal to become a reference in the production of immersive sound experiences for games, films and TVs.

With more than 400 games in our portfolio including Nintendo Good Job!, Nailed-It, Dolmen, Sonic 30th Anniversary, Marvel Future Revolution, Stormbound, The Sandbox, Second Life and many more, we have proudly composed music, created sound effects, directed voiceover actors and implemented thousands and thousands of audio events in games, ensuring a complete audio experience for millions of players and movie watchers out there!

We believe that audio is the director's voice spoken through our musical notes and sound effects, directly to the audience. 

In a very collaborative way, we love to create this communication between the director and the final audience.

While focused on the production of soundtracks for games and films, Andromeda Sound also manages the companies The Amazonic, Game Audio School and Hollywood Audio Summit, renowned for their relevance in the music industry.​

THE TEAM

ANTONIO TEOLI

Known as the Brazilian pioneer on game music, Antonio Teoli is award-winning game and film composer and sound designer who has worked on more than 400 games including Nintendo Good Job!, Dolmen, Nailed-It, Sonic 30th Anniversary, Stormbound, Marvel Future Revolution, The Sandbox, Rock & Rails and for companies such as Nintendo, DeNA, Paladin, Wooga, SEGA, Samsung, Hoplon, Level Up, Vice, Bit Planet and many more.

Antonio is also the founder of the companies Andromeda Sound, Game Audio School, Hollywood Audio Summit and The Amazonic.

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SHOTA NAKAMA

Shota is the composer, arranger, guitar player and producer of Video Games Orchestra (VGO) and also the founder of the company soundtrec, a sister company of Andromeda Sound.

Shota's work can be found on projects such as Final Fantasy, My Hero Academia, Made in Abyss, Jason Becker Triumphant Heart, Kingdom Hearts, Sonic 30th Anniversary, Marvel Future Revolution and many more.

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JETHER GAROTTI JUNIOR

Pianist, clarinetist, maestro, arranger and orchestrator, Jether's careers expands to 37 years composing music for films, TV and Radio.

Some of his musical notes can be listened on "Meu pedacinho de chão", "Velho Chico" e "Dois Irmãos", from Globo TV under the direction of Tim Rescala.

For 30 years he also worked as maestro and arranger for Zizi Possi and her last 13 CDs, including the album "Puro Prazer" which was nominated for the Latin Grammy Awards in 2000 as the Best Brazilian Album.

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GIOVANE WEBSTER

Audio Designer with 9+ years’ experience in game audio and other medias - film, animation, advertising, music market.

 

Curious and fast learner with a professional diverse background, Webster currently dedicates his career to the art of crafting sounds and has several games already published in his journey.

 

He had the opportunity to work with numerous composers, producers and voice actors. The mix between the creative art and modern technical skills creates something special and unique which give a real identity to the Giovane Webster’s audio work

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ALINE PRINCIPE

Graduated in Psychology, Aline Principe is responsible for daily operations and coordinations, making sure we all remain sane during crunch time.

She is also responsible for Andromeda Sound's marketing and social media.

WHO DO WE WORK WITH?

PARTNERS

TESTIMONIALS

"ANDROMEDA SOUND HAS BEEN AN IMPORTANT PARTNER IN OUR GROWTH AS A GAME STUDIO. THEY HAVE WORKED IN MULTIPLE PROJECTS BY CREATING MUSIC AND IMPLEMENTING THE AUDIO ON MIDDLEWARE. 

ANTONIO AND HIS TEAM AS ALWAYS DELIVERED GREAT WORK THAT BOTH PLAYERS AND PARTNERS LOVE!

THE PASSION AND ATTENTION TO DETAIL HE HAS, ALSO PUSHED US EVEN FURTHER TO DO AMAZING GAMES!"

LUIS WONG / CEO / LEAP GAME STUDIO

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"WE CONTACTED ANDROMEDA SOUND TO PRODUCE SEVERAL STYLES OF MUSIC AND SOUND EFFECTS FOR OUR METAVERSE, THE SANDBOX.

WORKING WITH ANTONIO AND HIS TEAM WAS SMOOTH AND REALLY SUCCESSFUL! THEY MANAGED TO DELIVER SOUNDS AND MUSIC WITH EXCELLENT QUALITY AND IN A SHORT TIME WHILE BEING VERY PROACTIVE AND RESPONSIVE TO FEEDBACKS.

OUR COMMUNITY LOVED THEIR WORK AND REQUESTED FROM US, THE CREATION OF A PLAYLIST WITH THE MUSIC ANTONIO AND HIS TEAM COMPOSED.

THE ENERGY AND GOOD ATTITUDE OF ANTONIO ARE ALSO WORTH TO BE MENTIONED. IT IS REFRESHING AND GIVES YOU A GREAT BOOST OF ENERGY!

I HIGHLY RECOMMEND WORKING WITH ANTONIO AND ANDROMEDA SOUND!"

RODOLPHE RECCA / CPO AND CREATIVE DIRECTOR / THE SANDBOX

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"I'VE HAD THE PLEASURE OF WORKING WITH ANTONIO ON TWO PROJECTS NOW AND BOTH TIMES HAVE BEEN A FANTASTIC EXPERIENCE! ANTONIO HAS BROUGHT A HUGE AMOUNT OF ENTHUSIASM, PROFESSIONALISM AND FLEXIBILITY WHEN WORKING ON THE SOUNDTRACK TO OUR GAMES. IT'S ALWAYS A COLLABORATIVE EXPERIENCE AND I CAN GUARANTEE THAT YOU'LL COME AWAY WITH MUSIC THAT WILL BREATH LIFE INTO YOUR GAME.

ANTONIO IS, SIMPLY PUT, MY GO TO FOR ANY GENRE OF MUSIC WHEN IT COMES TO COMPOSING FOR OUR TITLES."

SEAN DEERE / PRODUCER / PALADIN STUDIOS

WHY ANDROMEDA?

We are very proud of our team, our achievements and what we can still achieve with you.

Localized prices, transparent and organized workflow, unique commitment with deadlines and much more... 

Check out the presentation below and find out why Andromeda Sound is the right choice for your next project!